
This was an interesting challenge, cause the project itself didnt have even name when they first announced it.
I came up with the idea, that the proper name would be Fighting Grounds and visual direction for UI should be a mish-mash of League of Legends and Valorant.
PROJECT L (CONCEPT)
THE PROJECT:

User Experience Design
User Interface Design
Motion Design
Presentation
WHAT I
WORKED ON
A PLACE FOR IDEAS
While i didnt knew anything about the game, i thought that visual direction should be in the line with current titles and i can come up with a cool name.
NEW BUT FAMILLIAR
Keep the visual language simple and bright at the same moment.
Dont try to be any other fighting game on the market.
The APPROACH
Everything below was created, edit, animated + sound designed by me,
to present look and feel of the UI.
THE RESULTS







ALL RIGHTS RESERVED BY RIOT GAMES
CREDITS
© 2025 SERGEY KISELEV
S-K


© 2025 SERGEY KISELEV
S-K
ALL RIGHTS RESERVED BY RIOT GAMES
CREDITS


















This was an interesting challenge, cause the project itself didnt have even name when they first announced it.
I came up with the idea, that the proper name would be Fighting Grounds and visual direction for UI should be a mish-mash of League of Legends and Valorant.
PROJECT L (CONCEPT)
THE PROJECT:
User Experience Design
User Interface Design
Motion Design
Presentation
WHAT I
WORKED ON
A PLACE FOR IDEAS
While i didnt knew anything about the game, i thought that visual direction should be in the line with current titles and i can come up with a cool name.
NEW BUT FAMILLIAR
Keep the visual language simple and bright at the same moment.
Dont try to be any other fighting game on the market.
The APPROACH
Everything below was created, edit, animated + sound designed by me,
to present look and feel of the UI.
THE RESULTS


© 2025 SERGEY KISELEV
S-K
ALL RIGHTS RESERVED BY RIOT GAMES
CREDITS


















This was an interesting challenge, cause the project itself didnt have even name when they first announced it.
I came up with the idea, that the proper name would be Fighting Grounds and visual direction for UI should be a mish-mash of League of Legends and Valorant.
PROJECT L (CONCEPT)
THE PROJECT:
User Experience Design
User Interface Design
Motion Design
Presentation
WHAT I
WORKED ON
A PLACE FOR IDEAS
While i didnt knew anything about the game, i thought that visual direction should be in the line with current titles and i can come up with a cool name.
NEW BUT FAMILLIAR
Keep the visual language simple and bright at the same moment.
Dont try to be any other fighting game on the market.
The APPROACH
Everything below was created, edit, animated + sound designed by me,
to present look and feel of the UI.
THE RESULTS